rust & weathering beginner kit?
#21
Posted 06 September 2010 - 05:27 PM
#22
Posted 06 September 2010 - 09:53 PM

Remember that weathering happens differently as to how it happens. Think about what your vehicles represent. Notice that the weathering on the static cars happens in and up and down Pattern, while vehicles in motion will show display that.
#23
Posted 07 September 2010 - 11:22 AM
Those are the 2 parts of the same "Instant Rust" set I mentioned above; I'm guessing you got them separately, which gives you bigger bottles than the set does.
That's impressive for your first attempt at weathering....my first was long ago, and far from that good.
Thank you very much for the compliment. Yes, I did get the big bottles separatly because I couldn't find them in a set. But, on the bright side, I have more product to do other projects.
#24
Posted 24 September 2010 - 08:03 PM
It's possible you didn't shake the base paint enough(to stir up the metal content), or applied the top solution too early. I try to apply the base and top finishes a day apart, or even more. 'Random reapplication' of the top solution, which was mentioned in a previous reply, is another way to get good results. Real rust is anything but uniform.I must be doing something wrong while using the Sophisticated Finishes. can't get the heavily rusted effect.
I've gotten good results using a 1" foam brush to apply the base paint, using the technique called stippling; it leaves a light amount of material(with a bit of texture), and no brush strokes...kinda like drybrushing, but without the side-to-side motion of actual 'brushing.' I've also dry-sanded the rust with 700 grit paper to tone it down, and give a more realistic patina finish. I used the foam brush stippling method and dry-sanding on my Charger's front fenders:
#25
Posted 24 September 2010 - 08:32 PM

Edited by Aftashox, 24 September 2010 - 08:33 PM.
#26
Posted 25 September 2010 - 05:05 AM
Sophisticated finishes works great for me, the only problem I have with it is the iron metallic surfacer hardens in the bottle after a few uses. I end up having to throw almost half a bootle away all the timeThose are the 2 parts of the same "Instant Rust" set I mentioned above; I'm guessing you got them separately, which gives you bigger bottles than the set does.
That's impressive for your first attempt at weathering....my first was long ago, and far from that good.
#27
Posted 26 September 2010 - 03:37 PM






There are more pics of both in my photobucket if you would like to see them. Dan
#28
Posted 27 September 2010 - 05:48 AM
After reading others' methods of use, I tried the Instant Rust 'baggie' trick for the first time recently, and will never do it again. The result was very shiny and 'crystalized' rust, which didn't look right to me.
#29
Posted 27 September 2010 - 04:08 PM
#30
Posted 20 November 2010 - 08:20 AM
At any rate, it was very difficult to get a smooth application of the dark grayish metal look that shows in many of the samples here. The rust chunks are not a problem.
Here's a photo of an headed after 2 applications of the rust solution in a baggie ... I did put some dullcoat on it to tone the shine down.
Edited by Foxer, 20 November 2010 - 08:23 AM.
#31
Posted 20 November 2010 - 08:53 AM
I love it.
You know what Cranky says:
LONG LIVE RUST!!!
#32
Posted 20 November 2010 - 09:47 AM





#33
Posted 20 November 2010 - 10:35 AM
#34
Posted 20 November 2010 - 10:40 AM
Edited by Mr. Show, 20 November 2010 - 11:00 AM.
#35
Posted 20 November 2010 - 03:13 PM
#36
Posted 25 November 2010 - 11:37 AM
#37
Posted 28 November 2010 - 02:11 AM
Look for browns and blacks that vary in hues, such as wrought iron, umbers and siennas. A nice round head bristle brush and a cosmetic make up sponge (latex work the best)
Work in layers, building up various colors (which means you will want to go back to previous colors to create dimension) Try it on a chassis.
I like airbrushing my colors and and adding the final crud with a brush also.


#38
Posted 28 November 2010 - 04:14 AM
#39
Posted 05 November 2012 - 04:20 AM
#40
Posted 12 November 2012 - 12:08 AM












