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About puddingwrestler

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    MCM Friend
  • Birthday 09/08/1983

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  • Scale I Build
    1/24 and 1/32

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  • Location
    South Gippsland, Australia
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  1. Stop relying so heavily on re-issues. Okay, the elder modelers like them and they can be fun, but often they are subjects which do not appeal t the younger modeler, and they are often more work than new tools just to put together. When I first started modeling as a teen, I was put off car models when the third car I built was a re-issue with poor fit and detail which I didn't enjoy building one bit (this was the late 90s). I'd want to be issuing more new kits, and not all of older model cars. Kids are not as interested in those, you'd need to start issuing newer cars. Convert all model tools to 3-in-1 style so every kit has optional parts, and actually update them so that you're not buying a 1970s custom interior in 2012, but a current style hotrod interior. Also, have a small discrete icon on the box which tells you if a kit is a re-issue or not. Possibly put all the 'classic' reissues in their own series with their own distinct box art. Hell, have multiple series of kits with different box art aimed at different builders. Classic paintings for the traditional modelers, and flashy video game inspired versions for the kids. Also for the video game riddled younger generation, how about magnetic custom parts so you can interchange them on the model once built? You could ship the kit with two or three different spoilers or whatever, and also make seperate sets just of body kit parts which could be swapped on. Maybe develop a video game around the concept - look at what Lego have been doing with Video Games. Sales of bricks have taken a bit of a hit, so the company has diversified out into boardgames, video games and other areas. Not saying this will nessecarily work for cars, but the ability to build your own car for real to match the one you have in game is cool. You could even link up optional parts to game achievements. Maybe you get credit towards buying optional model parts through winning races or something.
  2. There has been very little porgress on the GM three wheeler... On Saturday I collected a bunch of CNC workshop terrain kits my wargames club had won by porving itself the mightiest Warhammer/Warmachine club in victoria or something. I've been working on those a bit instead of the three wheeler. Today I picked up some auto touch up spray in a nice pastel green shade which seemed right for a cheap and cheerful machine of the era. I've re-sprayed the dash and wheels with it (previously I used tamiya blue spray, but it was not quite right...) I've made templates for the front 'fender-shaped' trim, but it's gotten no further. I've basically finished the first batch of CNC workshop stuff, but I got an email yesterday wanting a qoute on some ccustom built wargames terrain, so things might be delayed if that goes ahead...
  3. Arrrr! The Great Grey and Green Land Whale! Whar be me Harpoon? ...I think I know this one, but I will need to think on it.
  4. Not sure if this is the right place, but I have to share! Some chaps in Australia are currently developing a game called 'Automation' - it's a car industry tycoon game. If you remember Detroit from the early 90s, you'll have some idea. Except this is much more customizable. And 3D. And awesome. http://automationgame.com/
  5. Got the plasticard glued to the hood, and putty is now drying even as we speak. (Unless you read this tomorrow, in which case it's now dry!) I'll be using the stock 39 Chevy grille, but attached INSIDE a newly cut La Salle-esque shaped opening. The paint colour has been decided, I managed to find some spare Chevy wheels to use in place of the 49 Ford units I was going to use (they were already glued to tyres, so I had to detach them and they were breaking... curses!). I've just sprayed the dash and wheels with Tamiya TS-15 blue.
  6. I love the awesome combo of the rickety, almost 19th century looking cab and wheels with the enormous and brutal engine!
  7. I'd say you should certainly use the dual rear wheels in keeping with the heavy duty truck heritage. Having those hugely wide dual wheel set ups at the back adds a very purposeful air and helps emphasise the massive scale of anything built from a truck. It ensures that no one will look at it and think 'oh, it's just another hot rod.'
  8. Nice weathering! Always liked the early z... Apart from those wheel covers!
  9. Thing is, i really want this to be a production model. Sething which actually got into the main stream - i intend to make a few of thse you see from diffent companies.
  10. Googly eyes can be good. I cutthe lenses off to make hub caps,oryou can use them asheadlight lenses. Also got my carpeting flock from a craft shop. I have sixteen little jars, each of which has enough for about three interiors. Some colours are not. Uch use, but many of them are.
  11. Yeah, three wheelers are not very stable beasts... And there is no reason to make one in the us... But I cannot be bothered figuring out a reasonable back story to explain why gm would be making a three wheeler cause it'd involve rewriting so much history. Maybe some day... Possibly after this is done and I start the ford counterpart.
  12. For some reason I've been thinking lately about what would have happened if three-wheeler cars took of in the US. They were fairly big in Europe and the UK due to various tax and licensing loop holes, but the US never went for them. This is an attempt to see what would happen if you applied US styling and car building ideas to a three wheeler... It's going to be a curb side since I have no interest in working out the mechanics and engineering of such a machine, I'm just working on the look of it. Donor kit is a Monogram 39 Chevy since it's got a nice pointy nose which works well for a single front wheel. This is the interior. THe Monogram kit came with buckets, custom wheels, a big V8 etc. etc. All very cool if you want a rod, but not much use when you're trying to build a fictional economy model... I've used the bench from an AMT 41 Plymouth since it was the only thing I have which fits. And this is a rough paper mockup of the nose. I'll be using this as a template to cut the plasticard.
  13. Very nice. I like the way the lines sweep down then curve up from the bonnet panels all the way through the cab to the T-Bird read.
  14. You know, as soon as I saw those shots of the body in primer, I thought "Oh, so THAT'S what Batman uses on formal occasions" Very nice work!
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