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Fat Brian

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Posts posted by Fat Brian

  1. 11 hours ago, iamsuperdan said:

    I'm not great with wiring, but that looks complicated. Lots going on for a Tele.

    What's with the paint job? At first it looked like white paint over a crackle finish. But then that original finish doesn't quite look like crackle. I LOVE crackle finishes.

    The diagram I'm working on uses two coil split-able rail humbuckers, a five way super switch and two push/pull pots to give you seven total pickup options. Here's a link to the original post with some notes about a couple changes that need to be made.

    https://www.buildyourownguitar.com.au/forum/showthread.php?t=1748&page=16

    For the paint, the goal was a to make a guitar that looked like it have been through several revamps over the years. I started with what would have been the original finish, a two tone sunburst. Then I used a crackle stensil and applied the metallic red paint, I wanted wider cracks because I wanted the sunburst to be recognizable under the white top coat. The white was actual crackle paint and most of it fell off immediately and left way more of the red exposed than I had intended. At that point I was kind of over it so I covered what was left with polyurethane. Here's a better pic of the body.

    20240315_234923.thumb.jpg.ec529afa63420d8b1ba4a62f405778f3.jpg

    • Like 1
  2. 29 minutes ago, Can-Con said:

    Most likely. Only Monogram and a hand full of Japanese companies did a 2nd gen Camaro in 1/24.

    Wonder if it will have the flat hood like the car on the show. That didn't have a Z-28 hood.

     

    I believe it was listed as a modified reissue so they'll probably add a flat hood and make sure the decals are correct. 

  3. 22 hours ago, Robberbaron said:

    I'm no Ford enthusiast, but that engine looks about a scale foot too wide.

    If this is like most other mid '70s to early '80s Revell kits, there's probably not much usable for an accurate build.

    Yeah, the engine is trash in that kit, along with most of the rest of it. If I ever get around to building mine it's getting a full chassis swap and a new engine. I don't know what Revell was thinking in those days with all the sad kits they turned out. 

    • Like 2
  4. 16 hours ago, FoMoCo66 said:

    Thanks for all your help.

    After doing some research I thing I am going to use the switchers T and a resin engine.

    Does anyone know where I would find aftermarket 10 spoke wheels like the ones in the top photo?

    There is a set on ebay but they're a bit pricey. If a have or know someone with a 3d printer there is also a file on cults. 

    https://www.ebay.com/itm/134061992750?mkcid=16&mkevt=1&mkrid=711-127632-2357-0&ssspo=I_8LjZN6Sbm&sssrc=4429486&ssuid=CNi_i6G9QKy&var=&widget_ver=artemis&media=COPY

  5. 1 hour ago, MrObsessive said:

    Brian, I would get a grasp of the basics of Blender first before jumping into the more complex things. Getting to know which hotkeys do what, basic tasks and functions of the program, etc.

    I'm on different forums on FB, and one of the common complaints I see is someone is trying to do something with either Blender, or one of the other programs, and I can tell almost immediately they don't have the basics down, because what they're asking is rather elemental.

    It'll definitely save you a ton of grief and frustration, as Blender does have a steep learning curve.

    I made some progress last night and found a post about how to do what I need online. Once I get to sit down with it tonight I'll try to reproduce the post I found. I'm also going through a video tutorial about the basic controls. In the program I started using 20 years ago you had to manually enter vertices and faces so Blender is a big step up.

    • Like 1
  6. 2 hours ago, MrObsessive said:

    I use strictly Blender for all my 3D work. I'd recommend if you have the program, to go on YT and take a look at the many tutorials that are on there that show how this can be done. There are probably other 3D programs out there to do that, but it still would take some knowing of what's involved to do that type of task for what you need.

    I have Blender, I tried to learn it around 10 or so years ago when I was still doing 3d modeling but bounced of it due to the complexity. I downloaded the latest version today and will try again. I know the effort will be worth it if I can figure it out.

    • Like 1
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