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Scale I Build

Found 1 result

  1. This is a somewhat experimental build for me, using AMT's 1967 Impala kit, so any tips/ideas are surely welcome, and if you think I could do something better, please do tell me. Let me start with the goal for this car. I'm not wanting a show car, but not a beater either. I want it to look like somebody's hot rod that gets driven regularly. Worn, dirty, but still in good shape. I'm going to be using the original 427 from the kit and 3 speed manual, but I'm going to see if I can't find different headers and carburetor for it somewhere in my spare parts. It'll have stock black interior, although I did notice an issue with the dash so far. The 427 SS cars (usually) had the heavier duty 3 speed manual, which appears to be the case in the model, but there's no clutch pedal. That, and there isn't a parking brake pedal either. I have a 3D printer, so I'm thinking I'll print out a couple to use, despite the limited detail. I don't know how common it is to see 3D printed parts going into models, but I thought it worth experimenting with. With that being said, the amount of detail I want with it could be a long shot, so we'll see how it goes. This is the first car I'll be doing spark plug wires, brake lines, that sort of thing, and it'll be a first try for bare metal foil and weathering as well. I was going to have opening doors too, but decided that would be best to try on a scrap body and then maybe incorporate in later builds. Now, here's where I'm currently at. The body is painted, the white is just cheap walmart stuff and the silver is Testor's 'diamond dust'. There's plenty of flaws in the paint due to a few unfortunate events, but I'm running with it. I've also black washed all of the chrome, and I might go over the grille a second time yet. I've also lowered the front, just by cutting the little protrusion that the wheels attach to off of the spindles and reattaching them higher up. I've left the rear alone, although it might need tweaking. We'll see. Again, if you guys have any suggestions at all, you're more than welcome to share. Feedback is always good, I think, and ideas certainly can't hurt.
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