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  1. Revell AG’s misleading levels of difficulty: The idea behind this isn’t bad at all – to prevent some orientation (as a guideline) for people who are not that deep in the hobby as most of us are. For example beginners or (grand)parents who want to buy first modeling kits for their (grand)children. A question from another forum member concerning the skill level "4" with the just reissued ex-Monogram Cobr 427 in Revell AG's (fictional) Gulf livery gave me the idea for this topic: I’ve read that the classification (levels 1 to 5) depends mainly on parts count – here are 2 examples with classifications that are totally wrong in my opinion and may result in frustrating experiences which might cut off the possible hobby for a newbie before it gets a chance to become one: Exemple 1: 1956 Bel Air (ex- Monogram from the 70’s) is a very simple kit with relatively low parts count (less than 100 parts including stock AND custom) – no beginner would face bigger problems when trying to build this one: Exemple 2: New release Jaguar E-type Roadster (149 parts) is a highly detailed, complex kit I would not recommend for beginners though Revell says “for uncomplicated fun in modeling – easy painting and glueing” – how silly is that ? Example 3: Revell USA marks the 1969 Chevy Nova SS with skill level 2 – I bet this one is more difficult (also more detailed) than the notorious old ’56 Bel Air. So my personal estimate would be: Level 2 for the ex-Monogram ’56 Bel Air, level 4 for the new E-type and level 3 for the 69 Nova (though I admit that I only have built the old Bel Air almost 40 years ago and don’t know the other 2 from personal experience). What do you think, guys? Does Revell's classification make sense or does it miss the target? I am really interested in your opinion about this matter - let us know what you think about it!
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