Hi Doug
First and foremost, impressive work on all the models.
Everytime I create a commissioned model the client is free to crit&comment on the WIP. In fact some projets take up a long time in this process while we compare the model to photos, but in the long run both client and creator profit from a final result that is closer to the real thing. Never perfect, but close. One thing I learned long ago is never to trust blueprints. Even official blueprints may not match the final design. With the advent of the drone is easier nowadays to do a flyover and capture the hardest view to come by, the top view. Most, if not all cars from the 40s' through 60s' present a tapered shape front and rear. The taper level varies from car to car, from slight to strong, without a top view it's just guesswork. Just one of the issues when creating a 3dmodel.
That 56 Safari wagon. I would not be surprised if it were my own model made almost 20 years ago. Someone asked to put it in a game and I ceded. Didn't take long to the model to be sold on the web with a few add-ons (like opening doors, trunk etc). That was a crude model to start with anyway.
Thanks to Bill Geary who reminded me of this forum.