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Showing results for tags 'realistic dents'.
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So how would you like to make dents that look like your car has been hit by another car ? I made the car below about a year and in the process I developed a process of making real scale dents. before we get started i have to post a legal disclaimer (Aftashox , Romell Robinson, MCM or it affiliates cant be held responsible for lopped off fingers and toes ) now on to the tutorial. OK here a small list of things you'll need to do this right 1. you need a victim or a body 2. the ol trusty Exacto Blade 3. a Dremel or Roto tool of some sorts ( you don't have to have it but it'll make the job a lot easier for you) 4. coarse sand paper 5. sheet aluminum .016 or thinner the thinner the better (not too thin though you don't want to used aluminum foil) Now to get things started lets select an victim for our experiment im gonna use this old Nova body (ok you got me its not old) ok we need to figure out where we want our dent or dents. I want the door smashed so I'll cut a piece of aluminum sheet the size of the dent i want. Form the aluminum to the proximate shape of the door. ie if there's a body line bend the sheet the same way. Take your panel and KNOCK some dents in it with something.Don't go over board most dents aren't crumples. Now place that new panel on you model and trace the shape onto the body, and cut it out DON'T cut on the line , but cut just inside the line. We want the new panel to fit snugly in the cut out section of the body. here I have done one the correct way (the door) and one just a tad to big( the rear panel) which one do you think is gonna be easier to blend in? Allll righty then now get your putty, body filler, Bondo whatever you use to fix body's and smooth in those new panels, keep in mind it doesn't have to be perfect. I added some small drilled holes to simulate the often seen dent puller holes of mid repair cars of the 70's & 80's, you can also bend the aluminum add holes where the mirror should be or the door handle. Notice my panel is slightly raised to simulate the door being shifted a bit. part two is up next