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Posted

This WIP is starting out as a 3D model, and then it'll get formatted to print, and I'd like to use either a junker '63 Cougar II kit as the running gear, or find a whole kit on the cheap.

I'm designing this in Blender, and I got started on this just yesterday. The car has no official blueprints, and contrary to popular belief, it shared very little with the coupe. They look very similar, but in creating and shaping the body panels in the program, they don't share any body panels at all.

Hood, front fenders, doors, rear deck------all different in some way.

I do have a very good side shot of the Cougar II to use as a blueprint of sorts, and then I just took pics of the model I built years ago to use for the front, rear, and top views. I've also pics of the 1:1, which has some very good interior shots. The dashboard also shares nothing with the coupe-----very different. Sometimes one has to use what's available, as concept cars can be troublesome to make models of, especially 3D models due to how they're photographed.

A number of pics---Later on, the tougher task will be creating the hood as there's MANY slots that go right down the middle. Blender has an array function that can help with this, so that's what will be put to use to get those created.

1963Cobra1.jpg.3dc6313ba574335c2d98963f48596b56.jpg1963Cobra2.jpg.af50140f2a32437030c1ff013b6e14a3.jpg1963Cobra3.jpg.c936e01747996eb10792e53ec22eda5c.jpg1963Cobra4.jpg.f77888e51c7132e980ea33cc523064ef.jpg1963Cobra5.jpg.b452bd5de2670d597bf65f09caedd8b3.jpg1963Cobra6.jpg.c1426ea345d2904653edd978e64f6872.jpg1963Cobra7.jpg.b6391ff3ae57eda561f5dfe1a4af74c0.jpg1963Cobra8.jpg.8b11e539d7bbb45bfec61aad19ec690a.jpg1963Cobra9.jpg.e162c7dea1783976da5037f5116d3c6d.jpg1963Cobra10.jpg.a357117717033bad0a1afd66e58dc599.jpg1963Cobra11.jpg.143e03e8b61efe8113fb35ad5a4f88ea.jpg1963Cobra12.jpg.d4563263b0ccc09a702e9cd25a5df385.jpg1963Cobra13.jpg.cad8bf7ab70024ca47eb4de12658426b.jpg1963Cobra14.jpg.df91c42fe3de6716b4d05ac389aadc81.jpg1963Cobra15.jpg.ba93a6a8bef010da580a336987cba48e.jpg1963Cobra16.jpg.c1bfbf101a604884d5537c8468b92a56.jpg1963Cobra17.jpg.85f52164de9189769d71fc5f23da2e4e.jpg

Thanks for looking!

  • Like 5
Posted
12 minutes ago, absmiami said:

Nope - thank you for posting -  do you think blender is easier or harder to learn / use than Fusion ..   ???

I cannot answer that Andrew. That'll depend upon you. Some swear by Fusion, while others like myself find Blender a bit more user friendly.

Fusion is very good for the mechanical end of things where you need to have more exacting tolerances for machine parts and whatnot, while Blender I've found to be better at creating more organic shapes such as car bodies.

How difficult or easy one would be over the other is totally on the individual.

Posted

I didn’t realize that this car was that much different than the Cobra - i photographed this car at Amelia pre-COVID - if you would like - ill post some pix - pretty cars - there were what - 5 of these ? 

  • Like 1
Posted

Thank you for posting your work. Always a treat to watch a master at work.  I have a couple of the Lindberg versions of the Cougar II if you still need when the time comes. I am sure we can work something out. 

Posted
19 minutes ago, absmiami said:

Was there just one ??

I only know of one. I've not heard it ever mentioned that there were multiple versions of either car.

In the meantime, I did get the hood and those pesky vents created. I have a bunch of pics of when the car was at Amelia Island years ago, but no real clear shots of the hood, and particularly the vents. I took a guess as to how many vents according to the length of the row.

The vents are at least made however, and I'm not going to get hung up on every bit of minutiae about the car-----it'll never get past the design phase. ?

I did take some "artistic license" though and added vent window frames to the doors. Somehow the car doesn't look right for that period without the frames, but the coupe I don't think would look right with 'em.

The next hurdle will be the front valance, and then creating the headlight doors. I won't be doing working features on this except for the hood, but I need at least the cut lines in the fenders for the headlights.

1963Cobra18.jpg.83432d79ffd8182e6c3ee4db6396dfc7.jpg1963Cobra20.jpg.7841205fd6f95d7cd5fabcf374e5bb2b.jpg1963Cobra21.jpg.966fc8f484c93f8e1d41c1fb3d9053c3.jpg1963Cobra22.jpg.06df2c82bc2307ae814aa62a487af292.jpg1963Cobra23.jpg.b93c6eccd54abde60b638706b5ea5081.jpg1963Cobra24.jpg.aef67c62f873a19b6a9ea2d4849f26b4.jpg

 

 

 

  • Like 1
Posted

Just one Mr O - in fact - Ford built your car before they did the Couger II - i confused your car with something else that i saw at Amelia yrs ago - and i was too lazy to do any internet sleuthing before i posted - 

  • Like 1
Posted (edited)

Looks like a cool project Bill.  I found these pictures online.  The car is stored in an old warehouse in Detroit.

IMG_2172.png

IMG_2170.png

IMG_2171.png

Edited by vamach1
  • Like 1
Posted

and here's a good vid comparing the Bordinat Cobra to the Couger II  -  one of the differences that I found most interesting is that the Couger II is badged Ford

- but the Bordinat Cobra is badged Cobra  -   

this project is so cool  ...

 

 

 

 

  • Like 2
  • 2 weeks later...
Posted (edited)

S'more work done on the Cobra, and last I Ieft off, I had the hood done. I've since gotten the rest of the front end done as far as the grille opening, front bumper, turn signal openings, and headlight doors. The headlight doors won't open and close as 3D printing thickness won't allow for that to look in scale once done, but the shut lines are definitely there, and IMO the car looks much better with the headlights closed than with them open.

Also, I'm taking some artistic license and I made vent windows for the doors. IMO, the car seems incomplete without 'em, and I can't believe during the mid '60's if Ford had produced this car, they'd make a convertible lacking those.

Just a little while ago this morning, I got the taillight bezels and lenses created, and soon will follow the rear bumper. At some point I'm going to have to turn off Blender's mirror modifier, as there's a gas door on the top left fender I'll have to create. So it doesn't show up on the other side, the modifier has to be turned off for this asymmetrical part.

A bunch of pics, and eventually I'm going to create a hardtop AND uptop for the car. The original had no uptop, but I think it would look pretty good with one given the car's shape.

1963Cobra25.jpg.d307f0970087ac09427f0f2da9294293.jpg1963Cobra26.jpg.37099db962f4808f3d37e723a1ed8d1c.jpg1963Cobra27.jpg.efacf7e6d16b22cd210e761511ebf68e.jpg1963Cobra28.jpg.3e3a9fa6628729109af38cecadbffaaa.jpg1963Cobra29.jpg.763b758ba8723fcbebc57c97a92798de.jpg1963Cobra30.jpg.0b130da4330a524d054464633a557dbc.jpg1963Cobra31.jpg.8f0cd8c7a4deb202ffbe68561f5cda61.jpg1963Cobra32.jpg.273f5849b1481010b1064ee2606d0de6.jpg1963Cobra33.jpg.082a526d8d31f6fb74bad37da51cbd0f.jpg1963Cobra34.jpg.3a46535e929139c788d686808ee8159b.jpg1963Cobra35.jpg.1a0e433e81db53e10e0aad6b6faeb62e.jpg1963Cobra36.jpg.b2046d586b80d4bc5bc14f7c851a9584.jpg1963Cobra37.jpg.c33158b6fff995293d7ab48f5f358d17.jpg1963Cobra38.jpg.cfc576ae4a79eac9fb22b9c0827546a1.jpg1963Cobra39.jpg.415f12b06cfceed54bd5e3ec027809b4.jpg1963Cobra40.jpg.f40c498ab47ddf98f015669b75dc620b.jpg1963Cobra41.jpg.0df6bccc08533e45863e8c8d65d35f5f.jpg1963Cobra42.jpg.ec59ae68f4f893285fac589fac58a80c.jpg1963Cobra43.jpg.f60188ff545fcd4a3f82089a3b9990b2.jpg1963Cobra44.jpg.902ac61dc6585087275b894af5865db7.jpg

Thanks for following along!

Edited by MrObsessive

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