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My Future 3D WIP's (LOTS of pics)


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  • 3 months later...

I thought I'd post some more files that I got done recently, along with some prints that have come out very well in the last number of weeks. First, a file I finished maybe a couple weeks ago, and printed out almost immediately because I really like this car.

1957 Desoto Firesweep----a file created by EDM 3D Garage on the 'net. I've done quite a few of his files over the past year, and this one came out well. A few changes from his design I did, as I changed the windshield frame that I used on my '58 Fury. His was "okay", but the frame on the Plymouth to my eyes looked a lot closer to what MOPAR used in '57.

IMG_8482.jpg.b33b9cb4fb88895084c0a8279fc599ff.jpgIMG_8487.jpg.1224b39a651453dfcadb7be8dbec0ff6.jpgIMG_8489.jpg.b74c8c8676f22e97f53e1783842bb59d.jpg

Another one of Eric's files is a 1977 Ford Thunderbird file that literally he released a week or so ago. This one came out of left field, as he and chat back and forth, but he mentioned nothing about it until I happen to see it show up on FB. Well........I IMMEDIATELY stopped what I was working on, and jumped on this! I got the file done, and I made a small scale test print to check things out. Later, I'll print the 1/25 version as this is a car I'd like to build sometime. Eric did mention that he's working on an interior for it-----that'll be a plus as I can use one of Revell's Torinos for the mechanical bits.

T-Bird57.jpg.baf82d1a8a48cf16cef895bbbed30458.jpgT-Bird58.jpg.5cd3679e3b9dba2898092f1ec2251400.jpgT-Bird59.jpg.198fbb25608ae135a49f90acb366ee7f.jpg354162379_3576995215960211_5670273970348407721_n.jpg.2b3966234e4aa9c3bf10edf955504359.jpg353641008_3576995052626894_845953826819507578_n.jpg.86b449cc1cc8b5e4b152494a4495efb2.jpg353796731_3576995002626899_1005140376919500466_n.jpg.2fc83e57eccaf2dbfd70834171596a7d.jpg

A couple days ago, I finished up a file conversion of a car that's 'bout impossible to find files for, except for a very crude example on Cults3D. 1968 Barracuda Notchback coupe which I created using a Fastback file I recently finished. I used only the roof section, and grafted that onto the lower Fastback body. A bit of work had to be done to the tops of the rear quarters, and the roof needed a complete overhaul as it was very faceted looking due to the very low poly count of the file. A new deck lid had to be created too. I'm pretty pleased with it, and this will be printed out in the not too distant future.

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Some of the trunk work that was done..........I used a small section of the Fastback's trunk (mostly the top) to create what's seen.

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Finally (for now), I made printable a file of a 1971 Plymouth 'Cuda......since Revell can't seem to get this car right on their THIRD ATTEMPT, I had on my hard disc a video game file of the car, and set about to make it like the car should be. Not an easy file in the least, as vid game files are no joke to first extract, then the hoops you have to jump through to make them printable.

Some pics of it on the build plate----I have no timeline as to when I'll build this......the main thrust of doing this car is that there CAN be a correct version of this one done, and if 'lil 'ole me can do this with a 3D program out here in the hinterlands, WHY can't the major kit manufacturers get these cars correct?? 🤔

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What's currently on my drawing board??

This.....................1973 El Camino. Another file from EDM 3D Garage. In the beginning stages as I'm doing the wall thickness now, after the body was dissected into different parts.

So far, no major hangups, but I can see some changes will need to be made around the wheel wells----namely the front. There's an odd crease at the trailing edge that's a bit strange looking. I'll see if I can get rid of that.

1455429415_ELCamino6.jpg.6880c1f55a9ece2f14ef4c272c98ad41.jpg746588589_ELCamino11.jpg.c66118df9032f73c221d95df5b567db6.jpg429902390_ELCamino14.jpg.61d4dbd654d4d0a7a8687f503cdfed42.jpg956607733_ELCamino17.jpg.76ac8412bde3cb954cc00b528e34650f.jpg1036155361_ELCamino19.jpg.7205a80a8a5b5a5bb7d561ca27172b58.jpg350829471_ELCamino20.jpg.1616b67ce3eb59165064c6f142f3685f.jpg1976434786_ELCamino22.jpg.d2540455aaa2f548d461a82e366d9b2a.jpg

 

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6 hours ago, ChrisBcritter said:

Bill, will the Jo-Han '57 DeSoto promo bumpers fit your model?

Chris, that would be unknowable because we're talking about two completely different origins of this particular model. I do believe that Johan's were never quite true to scale, so it's possible that their Desoto may not be quite 1/25 scale.

Just the same, I wouldn't need the promo bumpers because the file comes with everything but the interior. I did request that an interior be done for it, but he's quite busy, and I could always scratchbuild the interior if he's never able to get to it. I do have the interior files now for the '77 T-Bird----just got that yesterday.

Here are a couple pics of the front and rear bumpers..................

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A tiny test print of the '71 'Cuda on the right.......on the upper right are the wheels for the Desoto. I had forgot that I had meshed the taillight housings on to the bumper.......now I have an extra set of housings. 😁

I also printed a bit earlier taillight lenses in clear resin.......those are parked in a container somewhere.

Edited by MrObsessive
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19 minutes ago, MrObsessive said:

Chris, that would be unknowable because we're talking about two completely different origins of this particular model. I do believe that Johan's were never quite true to scale, so it's possible that their Desoto may not be quite 1/25 scale.

Just the same, I wouldn't need the promo bumpers because the file comes with everything but the interior. I did request that an interior be done for it, but he's quite busy, and I could always scratchbuild the interior if he's never able to get to it. I do have the interior files now for the '77 T-Bird----just got that yesterday.

Here are a couple pics of the front and rear bumpers..................

352198993_211476551760576_3214841049026006177_n.jpg.0be690a61af6f022637289ee67cae4b9.jpg352732091_3572449879748078_4683399038740563577_n.jpg.c2292c5d7cf15da13996a6b2d10e56d7.jpg

A tiny test print of the '71 'Cuda on the right.......on the upper right are the wheels for the Desoto. I had forgot that I had meshed the taillight housings on to the bumper.......now I have an extra set of housings. 😁

I also printed a bit earlier taillight lenses in clear resin.......those are parked in a container somewhere.

That DeSoto is beautiful  my mouth is dropping Bill. You have truly mastered 3D printing. But when are you going to market your work?

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On 6/21/2023 at 7:01 AM, BobbyG said:

That DeSoto is beautiful  my mouth is dropping Bill. You have truly mastered 3D printing. But when are you going to market your work?

Bob, my intentions from the VERY BEGINNING was to keep this as strictly a HOBBY. I don't want to get into the trap of being some sort of file or model factory with these 3D items. That's the fastest way for me to end up hating doing it, and then I won't do this at all.

I might put something on eBay every now and then, but to get into making this or that on a constant basis for others would be too annoying for me at this point in life.

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14 hours ago, bisc63 said:

Impressive work so far! Digging the old Mopars and Tr-5 cousins in all forms, but that 4drHdtp Belvedere just speaks to me! Just2cool.

I did print the '58 Belvedere just the other day............here it is below..................

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4 hours ago, MrObsessive said:

I did print the '58 Belvedere just the other day.......

Just outstanding! This process is a whole new hobby in itself, careful you don't print more than you can build!😁 If you find that happening, you can just send me that Belvedere...

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2 hours ago, Kenmojr said:

Very impressive work. Ever find anything of use on Google's 3DWarehouse (used to be Sketchup's 3D Warehouse)?

In fact I have!

This.........................1964 Cheetah.........

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I've done nothing with it yet........maybe in the not too distant future I'll make this one printable.

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The latest and greatest that's on my Blender program at the moment. The '73 El Camino is all done and ready to print when the fancy strikes-----now I've stepped back in time a bit to do this one.

1951 Ford Victoria

Got it all scaled out, divided up, and now establishing the wall thickness.

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13 hours ago, ChrisBcritter said:

'51 Vic - oooeee. You're breakin' my heart with this one! Would be a great transkit for AMT's re-released-a-million-times '50 convertible.

Just finished making that printable Chris----not sure when I'll print it, but it's ready to go when the fancy strikes to run it in the printer.

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This file was a bit of a challenge as there were some things that had to be separated manually such as the trim. Not an easy task, as it requires that you leave no faces or vertices left behind, lest you end up with a misshapen part.

Some things will be printed separate such as the hood, front and rear bumpers, grille, headlight bezels, and taillights which I can print in clear resin.

The AMT '50 Ford kit may work, but I never quite trust any kit will fit right off the bat despite the same scales because of completely different design origins. It probably would, but not without a lot of major fuss.

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  • 2 weeks later...

Got this in my program now........NO ONE does a file in the least for this car. 1958 models are everywhere, but no '57's.

So...........I'm taking the base .stl files (no wall thickness) that I did for my '57 Olds 88 Two Door Hardtop, and I'm turning it into the four door Fiesta wagon.

Some pics of what I have so far-----just started on the wall thickness today.

What I started with----basic non thickened files of the '57 two door hardtop, and the roof section from a '58 wagon file I have. MANY, MANY changes were needed, and I pretty much re-engineered the entire car from the leading edge of the doors, to the tailgate. The front clip I'll use as I can lift that from the two door file printable file, so no need to touch that as it's already thickened up.

Fiesta2.jpg.6b1a95474880dfbfd9432e823ec5d9f5.jpgFiesta4.jpg.274c6b4696a4c37c0822508dfe72a180.jpg

I had to change the angle of the A pillar. As it was it was too "upright" and need to be leaned forward a few degrees. I got rid of the sun visor on the windshield header (don't like it), and that meant reshaping the roof at the leading edge, as removing it left a huge void.

Fiesta13.jpg.9c6cf57e6ca3e7ccadbda1b448cd79b0.jpg

I was in the process here of creating new front and rear doors. The front door is of course shorter than it would be on a two door, so some scaling and deleting of faces was in order.

Fiesta14.jpg.e0b7f491fd57f083ebfd5ea86724538a.jpg

Creating the rear door using part of the front door, lengthening the "dip" in the beltline as that's not the same as the two door, and then adding faces which needed re-contouring in certain sections.

Fiesta14a.jpg.ef65082b5be236f4c0504673fb2e9451.jpg

I spent some time in rounding off the corners of the doors. I took the corner off the front door and saved it as its own part name. This was then later grafted on to the front and rear doors.

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The very thin door divider you see in the above pic was made by taking a slice off the front door, and making that its own part in the files. Once again, the corner of the front door served as a template of sort to create the section for the bottom of the divider. Lots of Blender "magic" had to be used to get reverse positions to create what's seen.

I was reluctant to do fender skirts at first, but decided to create a set since they do seem to "suit" this type of wagon. I highlighted a section in the car's wheel wells, hid that for a moment, deleted the rest and kept what's seen here. All I need is the inside vertices to create the skirt...........

Fiesta25.jpg.fc3787eedb2bbf5d32436c8919bc61ed.jpg

The inside vertices were connected to created the horizontal faces seen here----but that type of layout won't do.................

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A series of "loop cuts" were added to the horizontal faces in case I need to do any bending or twisting of the skirt in either direction later.

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Completed skirt with a flared flange at the bottom, and the leading edge has the extension that angles downward I created. I'm going to eventually print these separate, as I may want to use magnets of some type to take them on and off. I can also use them on the two door hardtop as they're essentially the same car at the lower body.

Fiesta32.jpg.341e83809a70e5ee451d58f79006546b.jpg

This rear section was NO JOKE to make look halfway reasonable. I ended up using the reverse side of the outer left fender to make the inner portion, the tailgate was waaaay too narrow from the '58 file, so that had to be widened, and a ton of creating new faces to form the section between the side of the tailgate and the left fender. At times, a FRUSTRATING task.

Fiesta34.jpg.4f62226c0c9695738dfab846d05e2dce.jpg

All the body changes are done now, and it's on to the wall thickness. This should move along fairly easily, but I can bet I'll run into a hangup or two.

Fiesta35.jpg.12d021c523c3364bbd1d9cd338212265.jpgFiesta36.jpg.c8fa2bda8de701d96c18161522c622c2.jpgFiesta37.jpg.9c9269d778d99109acaee49b102c1d2e.jpg

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Well, the  '57 Olds Fiesta file is done, except for the OLDSMOBILE script on the tailgate, the emblem, and the handle/lock. A few pics below of the finished file, and I've since started a new file-------1958 Plymouth Suburban wagon which there are absolutely no files out there whatsoever of that one.

The Olds will have a separate hood, as well as headlight bezels, bumper/grille, front and rear bumpers. I also created fender skirts based on the shape of the rear wheel wells, and I can also use those on the two door hardtop I created if I ever print that.

Fiesta52.jpg.a6a6b2bb3d5af1689d809c6285b428e1.jpgFiesta53.jpg.623222611b01ed8603982f50160ba6b6.jpgFiesta54.jpg.e6a9b9e7289ada1e0869cec5e2bc3fef.jpgFiesta55.jpg.8a70ef8cdbf4a56c730626333702b233.jpgFiesta56a.jpg.68339c9b96fc958e008e157b8349c610.jpgFiesta57.jpg.afd5d03f07b20cb10a6c7ddde9767a11.jpg

Now the '58 Plymouth Suburban..................

Suburban31.jpg.a0c9d78e4c0e74668c1bf9f5b0340e96.jpg

The wagon started life as a four door hardtop that I created, and that one came from the '58 Plymouth Fury file which to date I've still not seen any good files of that car.

I had to create an entirely new rear roof wagon section, reshaped the rear doors as they don't have the "bump" for the tailfins. The rear quarters came from my '57 Desoto file, and the lower quarters were reshaped as they were too rounded, and not suited for the wagon. BTW, all 1957-'59 Plymouth wagons were Chrysler based as they had longer wheelbases-------122" vs. 118" for the other models.

Suburban32.jpg.e646a428afa75588f1023fec66341ee3.jpgSuburban33.jpg.3ea8f7892fa42412850f2d040a09eeb5.jpgSuburban34.jpg.10c917f649959a9249ca4606f6fcdd0b.jpgSuburban36.jpg.ca5b4ee2b118edc3da6940617aa9f6db.jpgSuburban37.jpg.0ebaf342c6d6c0bcca357b950b1815f9.jpgSuburban38.jpg.b452353c9209b37b6e4953b2df1cb21c.jpgSuburban39.jpg.bce50492a22ca9c82c459aa1e5337826.jpg

The last two pics show the car with a modified C pillar. I thought it appeared too broad and slanted, so I narrowed it a bit, and rotated it to be a bit more upright a few degrees. Like the Olds, I also made fender skirts based on its rear wheel wells.........I want to add some more details to that before I ever print it. The skirts can be removable by way of magnets........I have an idea to how to make that work.

Many more changes were done as in effect, this shares very little with the four door hardtop from the front doors on back. I've yet to create the inside left rear quarter area, taillight housings (unique to the wagons), tailgate which I may use a reworked Olds tailgate (or Pontiac Safari), and add some some details to the created door frames which weren't a part of the four door hardtop. Then there's the tailgate bodywork between it and the left side of the fender. All that has to be created yet.

I may get daring later on and make a two door wagon based on this............we'll see!

Fiesta56b.jpg

Edited by MrObsessive
Picture in wrong place at bottom............no two door wagon of the Olds.
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Very impressive work.

I am a Mechanical Designer by trade. I work in Solidworks and Siemens NX every day, all day. But neither of those programs handle complex surfaces very well. So car bodies are very tough to do in those programs, at least without surfacer add-ons, which I don't have.

I downloaded Blender and I am trying to use that. But it works so much differently than the 3D modeling programs I am used too.  I am really struggling.

You seem to have your skills honed pretty well.  I like what you are building.  And I look forward to seeing what else you come up with.

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  • 6 months later...

It's been a little while since I lasted posted here huh?? 😁

Well, since my last post showing the '57 Olds wagon, I've converted/designed quite a few cars since, so I thought I'd post my latest two that I'm working on. I should say first that I'm building a print of mine at the moment----the 1964 Pontiac Banshee Convertible I printed near the end of the year, and right now I'm doing chassis work on that. I may try to do a post about that one in another section later on------lots to that car was done just to get the file converted, as some things I did change from the original file from CGTrader.

Ok........right now I'm in the middle of designing a car from the ground up as there are no files whatsoever of this car, except for a rather crude example on SketchFab. Crude is maybe a bit harsh as the final rendering is nice, but it misses the mark in a number of ways as far as the body shape, namely the glass roof panels and such.

The 1956 Buick Centurion show car was one of GM's MANY show cars they made during the '50's, and some of its design features did eventually see the light of day, such as its windshield shape, rear roofline design, and tailfins.

I found as many pics as I could of the car, mostly the side, front and rear views, and literally started with a single line, and just kept going. I scaled the car to 1/25, as I did find out what its wheelbase was at least. The following pics will show the progression of the body creation, as I still have much to go, and that includes creating an interior for it as I have a bunch of pics of that.

Centurion2.jpg.7f8b1c8a7a5e4360a41fab07e842888c.jpgCenturion7.jpg.d2f43002b1148a01339eed4faa28caa0.jpgCenturion11.jpg.f6e91184f660d13372bd92202a61f75a.jpg

The wireframe "skeleton" I like to create first, as this is giving me a good idea of how the body shape should look as it's being done. Some have the faces made as they're moving along, but I don't like that particular method, as it hides things a bit too much due to the smoothing modifiers I have running in the background. It's a little more work to add the faces later, but it's what works for me.

Centurion15.jpg.2f79beaef0544a72c094bb0b03f71a89.jpgCenturion18.jpg.b7d365c0d21a81172b963b92ff7400ee.jpgCenturion20.jpg.2b351ad6f6b6cf2cc15e7623ccd98a6c.jpgCenturion23.jpg.05d29102e61b8a21cd0f14aa8624cb10.jpgCenturion25.jpg.7bd699e218843d6e43002a1d4402301a.jpgCenturion26.jpg.c7620f208a6579568a65485dda67e3de.jpgCenturion27.jpg.5f4b94bc57b2cc070c96ec2bdeb926fb.jpg
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The body is looking good in the slicer so far, but obviously it's not print ready as it needs wall thickness yet. That's a long ways off as I have other parts of the body to create yet, such as the front and rear glass to make bucks for vacuforming, as well as the roof section which is all glass and will need vacuformed.

I'm satisfied with the car so far-------many, MANY alterations had to be done here and there to get the body to this point, and no doubt I'll probably do some more tweaks as I go along.

Stay tuned as I'll have another one coming up----a car I've been wanting a model of for YEARS.

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Another one I'm working on is a car I fell in love with at first sight. The 1999 Dodge Charger concept was a car that more than a few enthusiasts would hope would be the new Charger that Chrysler had planned, but as you know what showed up was VERY different than the show car, and to many not in a good way. This angered a LOT of Charger fans to the point that Car and Driver had to say that a couple months after they showed spy renderings of what was coming (mid 2004), they got more angry letters about that car than any other car they ever wrote an article about in all their years of publishing.

It even made the "GTO vs. GTO" article they did in '64 and the angry letters they received over that seem super mild by comparison. It was VICIOUS, as I remember the article, and the firestorm that erupted for a couple months after the article came out.

Anyway, why this car was never made as a glue kit is beyond me. Revell for instance had been very good about doing models of concepts for quite a while, but they totally ignored this one. I've only ever seen Hot Wheels of this car-----not even a 3D file I could find...............UNTIL very recently.

I was cruising the GameModels site which is now on Discord, as they were taken off the 'net, and I happen to run across a thread where that car was being talked about. Someone was looking for a file of the car, and someone else responded with a link that took you to SketchFab.

I was BLOWN AWAY! This was the very file/model I've been searching out for some time, but came up with nothing. The model itself was still a WIP, as it was missing the rear bumper and rear window, but no matter as I can draw those items up in Blender. Best of all, the fellow that made the car was not charging anything for the file, as he was just letting anyone download it. So-----it's now on my SSD card, and I have a number of pics to show what I'm doing to it to make it print ready.

Charger8.jpg.752d4650e49ca2bcc52fe52ab9668d7c.jpg

The first thing I do is scale out the entire file. I didn't have a wheelbase, but I did have an overall length, so the file was scaled to that and I went from there.

Charger9.jpg.af71033a9eaf919530159218f4827931.jpg

I then started to separate the body panels out, and then had them converted over to the .stl format.

Charger10.jpg.e5e614552f00f159481ea11ab787d017.jpgCharger11.jpg.71bff6792854620e2244d1cd1889684f.jpgCharger13.jpg.4957724daa8b74ff2964d01505e289ae.jpgCharger16.jpg.e3f95848a1af895245916361f9e67e6a.jpg

Since the rear bumper was missing out of the original file, I wanted to create and get that out of the way first. As can be seen, I started with a very basic wireframe skeleton, and shaped the bumper from that. I've yet to make taillight housing for above the fascia, and also the middle section that goes above the fascia, just below the deck lid.

Charger27.jpg.8fcf1855fe392345cfba34a9d94b3ee5.jpgCharger29.jpg.2a3da3de4f02d6f7ed5edab48c48eb05.jpgCharger30.jpg.67c1d206d460ed3590afe77e48f96b27.jpgCharger31.jpg.4994e97a31db16a8d9c15b20d4929515.jpgCharger51.jpg.0c7ff907b674fd3aaac772af962c83b6.jpgCharger52.jpg.83ab8df42bb6ba980fefcce11cb040f5.jpg

The above pics are showing the wall thickness done to make the car printable. Some tough areas on the body to deal with like the firewall and inner fenders for example. They were created very low poly with triangles galore, so I spent a fair amount of time turning the mesh into mostly quads, while still keeping the part with a very low quad count as I needed some reshaping done. I have a program called QuadRemesher which is a Blender Add-On, but it wouldn't work well in this instance as a lot of the quads were coming out misshapen, and I wanted them to be a square and true to form as possible to keep oddities at bay as I was running Blender's smoothing modifiers also.

So--------those are just two-----I have a number of others that have since been done, but time doesn't allow to make posts out of all of 'em.......I'd never get done. 😁

Thanks for tuning in!

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That Centurion is a real gem of a concept car, I'm glad it didn't get destroyed like some others.

While looking at your rendering, it struck me that the trunk area design made an appearance many years later on the "boat tail" Riviera.

Cant wait to see more of your 3d projects.

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This is simply staggering to me. I'm familiar with various CAD platforms, the 3D activity I see here is well beyond my capabilities. I have been messing with Tinker cad a bit. My son's girlfriend works at a library that does a 3D printing service, she pointed me to Tinker CAD. so far I can't draw a simple cylinder to make a wide-5 stock car wheel. One guy in my club is good with Blender, he does some really intricate things including seatbelts that "click" together.

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I couldn't resist doing this one. The 1965 Bertone Mustang is a car that has not been seen since the '60's, not long after it was shown, and no one seems to know if the car even still exists. Of course, being a show car, there's no 3D files of it out there, but I have seen 1/43 scale models of the car sold in the past.

So---------I decided to gather up as many pics of the car as I could, and I decided to make a 3D drawing and eventually print the car myself.

Some pics below of what's up, and I have quite a ways to go yet as I'll be eventually drawing up an interior, which is very different from the stock '65 Mustang.

BertoneMustang5.jpg.03b5ab9db99257dfa84f06f603367e29.jpgBertoneMustang6.jpg.cde0e366a5e36f0b47eebc61d58d3594.jpgBertoneMustang8.jpg.61caba2f5d6bb94cb9705c62e57e18a3.jpgBertoneMustang8a.jpg.2f3cff617e580a93c1f8fcf54ce67469.jpgBertoneMustang8b.jpg.80beed512586e3901d8c4ccc3f19afbc.jpgBertoneMustang8c.jpg.814ef153c0dec803c40e4500c1da8549.jpgBertoneMustang8d.jpg.27a85d5dd62805d224eaa6cbc7b4d89c.jpgBertoneMustang9.jpg.dcbef23eb000c5ff7f4895e53855c622.jpgBertoneMustang8e.jpg.d399443630864f58c1771287cd413433.jpg

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