stitchdup Posted April 15 Posted April 15 with the shape of the truck body, and lack of detail on the front, i'd be tempted to tilt it forward rather than back. it would open up space for supports on the back wall and more around the wheel arch. i tend to print most bodies with med supports for everything (using lychee)
Mike Slapattack Posted April 15 Posted April 15 4 hours ago, stitchdup said: with the shape of the truck body, and lack of detail on the front, i'd be tempted to tilt it forward rather than back. it would open up space for supports on the back wall and more around the wheel arch. i tend to print most bodies with med supports for everything (using lychee) Thank you for the idea, I flipped it to have the back up high instead. Let's see if it works! 5 hours ago, MrObsessive said: I'd try putting supports on the inside of the body on the sides. For whatever reason, Chitubox only wants to place them mostly in a vertical direction, leaving IMO voids along the sides that can be supported. Putting them on the insides along the sides of the cab will also keep print shifting at bay, which in a convertible for instance is important, since you don't have the real estate of a roof to place supports. Hope this helps! Thank you for the suggestion! I added those into the next test print which I'm running now, along with the back angled up as another suggested. 1
Perspect Scale Modelworks Posted July 24 Posted July 24 Has anyone printed anything from the designer hora80? He has thousands of designs but the images on cults3d don't look too appealing. I'd like to see some of their designs printed. Thanks
stitchdup Posted July 24 Posted July 24 47 minutes ago, Perspect Scale Modelworks said: Has anyone printed anything from the designer hora80? He has thousands of designs but the images on cults3d don't look too appealing. I'd like to see some of their designs printed. Thanks I've printed a couple of his audis. for the cost they are decent but i wouldn't pay more for them. they all need the door shuts redone. sometimes its the only game in town for some stuff 1
carsntrucks4you Posted July 24 Posted July 24 On 4/15/2025 at 1:09 AM, Mike Slapattack said: Hey everyone. I am having some issues trying to print my first body. It's a Ranger cab that I designed myself. Consistantly it's coming out with the ends of the rockers curved up, and I don't know why. In my model they are straight, and that's what I'm shooting for. I am using an Elegoo Saturn 2 with the Elegoo 8K standard resin, using all of the specified settings for that resin. Here are pictures of the issue and my Chitubox setup. The supporting is done with light supports spaced at 3.5mm with heavy supports placed in here and there at key points along the bottom edges. Any advice whatsoever would be appreciated, this is very frustrating! Thanks. - Mike Great That is what I looking for. I had a 1990 Ranger as my frist pickup
V8tiger Posted July 24 Posted July 24 Has anyone used the app KIRI Engine to scan and actually printed anything with it?
peteski Posted July 24 Posted July 24 Being a bit impatient? I notified the admins to put this in the proper place.
V8tiger Posted July 25 Posted July 25 3 hours ago, peteski said: Being a bit impatient? I notified the admins to put this in the proper place. Not impatient… just a little duh…sorry I didn’t mean to post this twice. In fact there wasn’t an hour between posts. It was about 3 minutes because I thought I’d messed up. Thanks for helping to put this where it should go. 👍
Perspect Scale Modelworks Posted July 26 Posted July 26 On 7/24/2025 at 3:23 PM, stitchdup said: for the cost they are decent but i wouldn't pay more for them. Yeah, that's what I figured. Any pics? Thanks
stitchdup Posted July 26 Posted July 26 4 minutes ago, Perspect Scale Modelworks said: Yeah, that's what I figured. Any pics? Thanks I've only got pics of the audi a5. the bodykit came from elsewhere. this was printed at 0.03 layer height
Perspect Scale Modelworks Posted July 26 Posted July 26 2 minutes ago, stitchdup said: I've only got pics of the audi a5. the bodykit came from elsewhere. this was printed at 0.03 layer height Nice print but I see what you mean. If nothing else, it's the headlights and molded in side mirrors that are deal breakers for me. Thanks
stitchdup Posted July 26 Posted July 26 1 minute ago, Perspect Scale Modelworks said: Nice print but I see what you mean. If nothing else, it's the headlights and molded in side mirrors that are deal breakers for me. Thanks some of his bodies do actually have the inner arts of the light behind the solid lenses. I opened up the lights on one but it was just playing to see what could be done with it and i never did lenses for it but the inners were there. I think some of their newer bodies might have seperate lenses now 1
Fat Brian Posted yesterday at 12:48 AM Posted yesterday at 12:48 AM I need help putting a hole all the way through a model. I've cut a 2mm hole through the model in Blender but when I run it through the slicer it seals the hole a few millimeters down each axle tube. I'm trying to make it where I can put a metal rod through the axle for support. Are there any tricks to stop the slicer from trying to repair something that I want to be there? 1
MeatMan Posted yesterday at 12:56 PM Posted yesterday at 12:56 PM 12 hours ago, Fat Brian said: I need help putting a hole all the way through a model. I've cut a 2mm hole through the model in Blender but when I run it through the slicer it seals the hole a few millimeters down each axle tube. I'm trying to make it where I can put a metal rod through the axle for support. Are there any tricks to stop the slicer from trying to repair something that I want to be there? What slicer are you using, and how are you positioning it? Post a pic of it in your slicer w/supports.
Perspect Scale Modelworks Posted yesterday at 06:32 PM Posted yesterday at 06:32 PM 17 hours ago, Fat Brian said: I need help putting a hole all the way through a model. I've cut a 2mm hole through the model in Blender but when I run it through the slicer it seals the hole a few millimeters down each axle tube. I'm trying to make it where I can put a metal rod through the axle for support. Are there any tricks to stop the slicer from trying to repair something that I want to be there? I've been using microsofts 3d Builder for things like this. I'll make the hole slightly larger than I need. If I need a 2mm hole, I'll make it 2.5mm or so. Then I'll send it through the slicer.
Fat Brian Posted 15 hours ago Posted 15 hours ago 13 hours ago, MeatMan said: What slicer are you using, and how are you positioning it? Post a pic of it in your slicer w/supports. So I noticed it only fills the hole in if I repair the model in Lychee slicer. If I just add the supports it leaves it but there is some ugliness I need to fix. This is the first model I've built in Blender so I'm still figuring out best practices.
Michael jones Posted 15 hours ago Posted 15 hours ago (edited) On 10/10/2025 at 1:48 PM, Fat Brian said: I need help putting a hole all the way through a model. I've cut a 2mm hole through the model in Blender but when I run it through the slicer it seals the hole a few millimeters down each axle tube. I'm trying to make it where I can put a metal rod through the axle for support. Are there any tricks to stop the slicer from trying to repair something that I want to be there? Did you run the 3d print tool box add on analyzer in Blender before exporting the file? There is a bunch of reasons for errors in the mesh, often after boolean operations, so depending on how you made the hole, might give some clues. Keep at it, I have been using blender for about 2 years now, and still learn new things often. Edited 15 hours ago by Michael jones
Fat Brian Posted 14 hours ago Posted 14 hours ago 9 hours ago, Perspect Scale Modelworks said: I've been using microsofts 3d Builder for things like this. I'll make the hole slightly larger than I need. If I need a 2mm hole, I'll make it 2.5mm or so. Then I'll send it through the slicer. I made the hole a tad bigger than the rod, if I can get this figured out I will do a test print to make sure its the right size.
Fat Brian Posted 14 hours ago Posted 14 hours ago 1 hour ago, Michael jones said: Did you run the 3d print tool box add on analyzer in Blender before exporting the file? There is a bunch of reasons for errors in the mesh, often after boolean operations, so depending on how you made the hole, might give some clues. Keep at it, I have been using blender for about 2 years now, and still learn new things often. Yeah, I cut the hole with a boolean and also merged a few objects. It does seem to add a lot of chaos to the model so I might try to redo some things differently.
MrObsessive Posted 9 hours ago Posted 9 hours ago On 10/9/2025 at 8:48 PM, Fat Brian said: I need help putting a hole all the way through a model. I've cut a 2mm hole through the model in Blender but when I run it through the slicer it seals the hole a few millimeters down each axle tube. I'm trying to make it where I can put a metal rod through the axle for support. Are there any tricks to stop the slicer from trying to repair something that I want to be there? OK..............Here's what I found when using the Boolean Modifier in Blender, and then having the holes show up strange in Chitubox slicer. I work most of the time with .OBJ files, and I find that when the model is exported to the .STL format, that cleans the holes up much neater as it adds edges in that format, and keeps any sealing of the holes at bay. I don't know about Lychee-----I had that slicer program, and found it to be too glitchy for my tastes. Also, using the Boolean is very dependent on the surrounding mesh. If the mesh is made of large quads, the Boolean won't cut as cleanly after the file is exported because the surrounding mesh isn't as dense. If the part was created using Blender's SSM on Level 2 for example, that should make the wireframe mesh dense enough where the Boolean feature won't leave holes so "messy" after the object is exported. Hope this helps!
Fat Brian Posted 4 hours ago Posted 4 hours ago 4 hours ago, MrObsessive said: OK..............Here's what I found when using the Boolean Modifier in Blender, and then having the holes show up strange in Chitubox slicer. I work most of the time with .OBJ files, and I find that when the model is exported to the .STL format, that cleans the holes up much neater as it adds edges in that format, and keeps any sealing of the holes at bay. I don't know about Lychee-----I had that slicer program, and found it to be too glitchy for my tastes. Also, using the Boolean is very dependent on the surrounding mesh. If the mesh is made of large quads, the Boolean won't cut as cleanly after the file is exported because the surrounding mesh isn't as dense. If the part was created using Blender's SSM on Level 2 for example, that should make the wireframe mesh dense enough where the Boolean feature won't leave holes so "messy" after the object is exported. Hope this helps! Thank you, that does help. The last time I was doing much 3d modeling the game would slow down if your vehicle was over about 3000 vertices so I was in the habit of working very economically. The main axle tube in particular is very light on vertices. I was also working in the .blend format so I may switch to .obj and see how it does. 1
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